VDG VenableDove Games iPhone game studio
Abstract Stillform orbit puzzle screen

VenableDove Games

Small games with a studio signature.

We make compact iPhone games built around touch, rhythm, visual calm, and sessions short enough to fit into the spare minutes of a day.

Launch slate

First out of the workshop.

02

Second small thing

A fast prototype slot for the next mechanic once Stillform has a playable loop.

Pace
1-2/month
Shape
Separate app
Stack
SwiftUI + SpriteKit

Operating note

A small label, not a factory.

Each game should be simple enough to finish, polished enough to remember, and self-contained enough to age cleanly.

Shared tools handle analytics, purchases, ads, localization, and release work. The games themselves stay focused on one strong loop.

Ads stay between play sessions, with a remove-ads purchase from the start. No account system unless a game truly earns one.